Hero's Level Upgrade
Level up heroes to upgrade their abilities. To level up heroes, players need to collect enough Gold as required through in-game activities. There will be a limit on the use of Gold to level up heroes. Players need to break this limit to continue leveling up by doing Limit Break.
The detailed requirements to upgrade Hero's level are shown in the following.
Level |
Gold | HE token |
11 | 112 | 8 |
21 | 417 | 13 |
41 | 867 | 20 |
61 | 2000 | 30 |
81 | 4000 | 40 |
101 | 5000 | 50 |
121 | 13900 | 60 |
141 | 28400 | 80 |
161 | 37600 | 100 |
181 | 43600 | 130 |
201 | 49100 | 160 |
221 | 54300 | 200 |
Hero's Ability Upgrade
The detailed requirements to upgrade Hero's ability are shown in the following:
Level |
Ability Upgrade | Hero level requirement |
1 | Ultimate | x |
11 | Skill | x |
21 | Skill - Lv.2 | x |
81 | Ultimate - Lv.2 | 5 Heroes be above Lv. 60 |
101 | Skill - Lv.3 | 5 Heroes be above Lv. 80 |
121 | 5 Heroes be above Lv. 100 | |
141 | 5 Heroes be above Lv. 120 | |
161 | Ultimate - Lv. 3 | 5 Heroes be above Lv. 140 |
181 | 5 Heroes be above Lv. 160 | |
201 | 5 Heroes be above Lv. 180 | |
220 | 5 Heroes be above Lv. 200 | |
240 | 5 Heroes be above Lv. 220 |
Heroes
Below is a description of 75 Heroes and the ability of Heroes, helping players to choose the right formation & tactics.
Saint Giong
Hero | Hero's Story |
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Mount Graton, the continent's highest mount, was witnessing the fall of the once-great Certra. But, the ancient rules forbid interference from Graton in the continent's affairs. So, they couldn't do anything and only stayed on the sideline. One day, a god in Graton decided to break this rule. He turned into a baby and became the son of an old woman in Certra. She named him Giong. Until one day, when Giong's village was attacked by strange creatures. God's strength inside him was awakened. He suddenly grew up faster and had extraordinary strength. He led the villagers to defeat the enemy and helped Certra claim their land.
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Ability |
Ability Descriptions
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Godmetal Armament: After five-time attacks, Giong's weapon will break. If the bamboo is broken, he will switch to the iron bamboo. It increases his attack speed by 30% and reduces the damage by 10% from the attack.
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Heavenly Charge: He moves towards the target enemy and pushes the enemy towards the end of the map. No enemy can stop or stun him. This attack will cause 200% magic damage.
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(1) Ame
Hero | Hero's Story |
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Ame has abandoned the Akatsuki Order and her title as the Fist of Shadow, and she now strikes alone, ready to be the lethal weapon her people require. Despite clinging to everything she learned from her master Minoru, she has vowed to defend Satin from its enemies, one kill at a time. Ame may strike quietly, but her message will be clear: fear the assassin with no master.
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Ability |
Ability Descriptions
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Shadow Assassin: Akyla reverses her position and fires a Shuriken at the enemy, dealing 200% damage and marking the enemy for 3 seconds. Ame dashes towards the marked target after 1 second, dealing the same physical damage regardless of distance. When Ame uses her ultimate, she is unmistakable.
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Shadow Sonata: While this skill is active, Ame can dodge enemy attacks once every 10 seconds and cannot be targeted.
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(2) Ares
Hero | Hero's Story |
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Ares once served as an unwilling host to the God of War, but he survived when the celestial power within him was slain, refusing to succumb to a blow that tore stars from the heavens. Over time, he learned to embrace the power of his own mortality, as well as the tenacity that comes with it. His unbreakable will powers the fallen Asgard's weapons on the battlefield.
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Ability |
Ability Descriptions
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Prime Starfall: Leaps into the air, becoming untargetable, and crashes down on the nearest enemy, stunning them for 2 seconds. As he moves closer to his target, all enemies who come into contact with him suffer 200% magic damage.
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Bulwark: When Ares is hit from the front, he uses his massive shield to deflect 20% of all physical attacks.
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(3) Thera
Hero | Hero's Story |
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Thera's current form as a living weapon of Golden City best describes her as decisive in judgment and lethal in combat. She was the legendary General Gorgon's eldest daughter and was mutated by Zeus to become a demi-god. She made her talents known with quick kills against unsuspecting enemies. Her ferocious ambition has driven her to pursue heavily guarded targets, even if it means endangering her allies-but no matter the mission, Atharina will not hesitate to carry it out amid a whirlwind of serrated blades to keep her Asgardians safe.
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Ability |
Ability Descriptions
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Blades of Justice: Channels for 3 seconds while hurling a whirlwind of daggers at 3 enemies within 2 hexes, dealing 150% magic damage per second, and applying Painful Wounds, which reduces healing for 3 seconds.
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Condemn: Whenever an enemy dies within 3 seconds of Thera damaging them, she gains 20% of their Attack Rating for the rest of her life. The maximum number of Attacks she can obtain is equal to her original Attack.
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(4) Balerion
Hero | Hero's Story |
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Balerion is a creature whose heart is filled with pure elemental magic. Though she can appear humanoid at times, she most often assumes her true form of a fearsome dragon, incinerating her enemies with fiery breath. Balerion now serves uneasily on her royal guard, struggling to find acceptance among the suspicious people of the Peace Kingdom after saving crown princess Liona's life.
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Ability |
Ability Descriptions
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Dragon's Breath: Balerion fires a fireball at an opponent, dealing 200% magic damage. When the fireball hits the target, it explodes, dealing 125% magic damage to enemies 1 hexes away.
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Dragon's Spirit: Basic attacks burn the opponent, dealing 15% magic damage per second and applying Grevious Wound for 3 seconds.
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(5) Ballista
Hero | Ability Description | Ability |
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Innate: After 3 hits, the projectile stuns enemies for 1 second. | ![]() |
(6) Bertha
Hero | Hero's Story |
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Dragons are among the most ancient living creatures on the planet. Bertha, their Empress, made a pact with an unknown Demon King eons ago, embracing damnation to save them from extinction. Bertha's hordes have wreaked havoc on the volcanic land of Eido ever since. But the land of rock and lava is too small for her, as she has her sights set on the prosperous land of Eastern City. The peaceful life of the city's inhabitants will soon come to an end in the most gruesome way.
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Ability |
Ability Descriptions
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Firestorm: For 4 seconds, summons a 2-hexagon radius firestorm in the area with the most enemies. Enemies caught in the storm take 85% magical damage per second.
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Sacrificial Torch: Bertha bestows an eternal Ring of Fire on the ally with the highest Defense at the start of the battle. The Ring of Fire will damage any enemy within a 1-hex radius, dealing 20% magical damage per second and reducing health recovery by 25% for 2 seconds.
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(7) Bomber
Hero | Hero's Story |
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The goblin Bomber is an explosive force of nature who enjoys big bombs and short fuses. He was bored with his predictable life as an inventor's assistant in Amethias and befriended Dinger, a crazy, white-haired bomber. After a wild night on the town, Bomber took his advice and relocated to Satin, where he can now freely pursue his interests, terrorizing chem-barons and ordinary citizens alike in his never-ending quest to blow stuff up.
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Ability |
Ability Descriptions
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Stasis bomb: Bomber hurls an explosive charge at a random enemy, which explodes after 2 seconds, dealing 250% magic damage to all nearby enemies.
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Suicide Squad: When Bomber has less than 20% HP remaining, he hurtles himself into the enemy's midst and detonates his explosives, dealing 250% AoE damage at the cost of his own life. When using this ability, Bomber is unmistakable.
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(8) Mage Minion
Hero | Ability Description | Ability |
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Healing Power: After each attack, Mage Minion heals the lowest ally HP 50% attack. | ![]() |
(9) Catapult
Hero | Ability Description | Ability |
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Innate: Always attack the target that is the furthest away. After 3 hits, the next attack deals AoE damage to all enemies in the area. | ![]() |
(10) Chiron
Hero | Hero's Story |
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Chiron, a mighty warrior with a fearsome reputation, seeks vengeance for his clan's death at the hands of the Satin empire. Combat is the highest expression of self for centaurs, the perfect articulation of thought. If killing is an art form among centaurs, Chiron is the master. Always the first to enter and the last to leave the arena, he creates a masterpiece with each guttering spray and thrust of blood-slickened blade-length.
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Ability |
Ability Descriptions
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Conquering Roar: Chiron roars and consumes all of his Conquest stacks, healing all allies for 150% of their attack power. Each Conquest stack provides an additional 10% boost.
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Radiance: Chiron gains a stack of Conquest for each attack he receives, up to a maximum of 30 stacks. For every 10 stacks obtained, Chiron gains a shield equal to 3% of his maximum HP.
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(11) Chicken Bomer
Hero | Ability Description | Ability |
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Innate: When battle begins, he will explode, dealing 300% physical damage to all enemies in his path. | ![]() |
(12) Clock
Hero | Hero's Story |
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Clock is a massive, near-indestructible steam golem that was created to dispose of hazardous waste in Satin. Clock selflessly uses his strength and durability to destroy others after Wye, the Lord of Demons, stole him and evolved him beyond his primary purpose. Clock moves to help those in need, seeing through false veneers and artifice to the truth of an intention.
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Ability |
Ability Descriptions
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Rocket Grab: Clock hooks his farthest enemy, dragging them back and inflicting 300% physical damage. Clock and 1-hex allies will direct their attacks at the victim until it dies.
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Static Barrier: When Clock takes damage that reduces his maximum health below 30%, he generates a shield equal to 30% of his maximum health that lasts up to 5 seconds.
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(13) Diggy
Hero | Hero's Story |
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Sunda is full of brave heroes, but few are as tenacious as Diggy. This determined Goblin believes she has a mission to deliver the legendary Hammer of The Worthy, a weapon twice her size, to the fabled "Hero of Academi City," said to be its rightful wielder. Years after years, she wanders the world in search of that hero, never forgetting to use the hammer to protect the weak, help the desperate, and extinguish evil.
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Ability |
Ability Descriptions
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One for All: Diggy protects all of her allies with a divine shield equal to 300% of her own Attack Rating for 8 seconds.
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Heroic Act: Every 4 basic attacks, Diggy heals the lowest-health ally for 200% of her own Attack Rating and raises their Defense by 25% for 5 seconds.
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(14) Piper
Hero | Hero's Story |
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Professor Piper, a brilliant but eccentric goblin scientist, is one of Amethias' most innovative and esteemed inventors. He thrives on answering the universe's most vexing questions and is relentless in his work to the point of neurotic obsession. Though his theories are frequently opaque and esoteric, Heimerdinger has created some of Amethias' most miraculous—not to mention lethal—machinery, and he is constantly tinkering with his creations to make them even more efficient.
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Ability |
Ability Descriptions
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Homing Missiles: Launches 3 rockets, each of which deals 100% magical damage to the enemy with the highest attack.
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Electron Grenade: Dinger throws an Electron Grenade at his enemy every fourth attack, dealing 200% damage to the enemy with the highest attack and all enemies 1 hex around.
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(15) Durin
Hero | Hero's Story |
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Durin was the demi-god of forging and craftsmanship in Silver City. He was exiled 200 years ago and now works in the solitude of a massive smithy hammered out of the lava caverns beneath Eido's volcano. He stokes bubbling cauldrons of molten rock there to purify ores and fashion items of unrivaled quality. Durin hopes to return to his home one day, either with his trusty hammer or with the fiery power of the mountains themselves.
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Ability |
Ability Descriptions
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Electric Field: Durin summons a magical cloud .. that deals 80% attack damage to nearby enemies every second for 8 seconds.
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Magnetic Punch: Normal attacks deal an extra 2% of his current HP in damage.
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(16) Dusk
Hero | Hero's Story |
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Dusk is an armored nightmare summoned from the Modoon to hunt deceivers and traitors. She is an unending specter of wrath and retribution. The betrayed may scream for vengeance in blood, but Dusk only responds to those willing to pay with their very souls. Those who become the target of Dusk's wrath should make their final peace because any pact made with this ruthless hunter can only be broken by the cold, piercing fire of her soul-spears.
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Ability |
Ability Descriptions
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Dark Javelin: Dusk launches a barrage of javelins at the enemy, dealing 120% damage. It can last up to 2 seconds.
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Acuity: Dusk's basic attacks each pierce the target with a spear, stacking up to 5 times. Dusk rips all lodged spears from nearby enemies, dealing 35% attack for each spear, when Acuity reaches maximum stack or after 10 seconds.
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(17) Lysa
Hero | Hero's Story |
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Lysa is a deadly predator who lives in a dark, shuttered palace deep within the Immortal Bastion of the Forgotten Kingdom. She used to be mortal, the mistress of a once-powerful house, but the bite of a vile spider god transformed her into something beautiful, immortal, and completely inhuman. Lysa preys on the innocent in order to maintain her eternal youth, and few can resist her seductions.
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Ability |
Ability Descriptions
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Assassinate: Dashes behind the enemy with the lowest HP, unleashing a powerful attack that deals 175% physical damage. While using this ability, Lysa cannot be attacked.
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Marked Prey: When the HP of her target unit falls below 50%, Lysa's basic attack will be increased from 25% to 100%.
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(18) Earth Dragon
Hero | Ability Description | Ability |
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Innate: After 3 attacks, the next one heals him for 100% of the damage done. | ![]() |
(19) Fairy Dragon
Hero | Ability Description | Ability |
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Innate: The next attack will be dodged after every 3 hits (all types of basic attacks from all enemies). | ![]() |
(20) Faegon
Hero | Hero's Story |
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Faegon once graced the vast emptiness of the cosmos with his own celestial wonders. He is now forced to use his incredible power at the behest of a space-faring empire that duped him into servitude. Faegon, desperate to return to his star-forging ways, will drag the stars from the sky if necessary to reclaim his freedom.
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Ability |
Ability Descriptions
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Illusory Voice: After 0.35s, breathes fire in a straight line at the nearest enemy, dealing 250% magic damage to all enemies in the area.
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Phase Shift: Faegon briefly shifts into another dimension where it is immune to harm for 0.5 seconds every 8 seconds, just before taking damage.
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(21) Farah
Hero | Hero's Story |
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Farah is the Chef of Special Task Force in the City of Peace - an elegant and elite agent who ensures the justice system and government bureaucracy run smoothly. She is adaptable and precise, and she sees sloppy technique as an embarrassment that must be corrected. Farah's pursuit of superiority through hi-tech body augmentation has many wondering if she is now more machine than woman, with a mind as sharp as the blades she bears.
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Ability |
Ability Descriptions
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Magnetic Arena: For 5 seconds, create a 2 hex radius arena around the nearest enemy in range. While the arena is still active, the chosen enemy is Taunted, Farah gains 15% Attack Speed, and other enemies in the affected area lose 10% Attack Speed.
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Aggresive Module: Farah gains 15% Attack Speed permanently after slaying her first enemy.
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(22) Fellow
Hero | Hero's Story |
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Fellow is the visionary ruler of Eido, an expansionist nation that values strength above all else. Despite his woman severing his left arm, he seized control of the empire with ruthless determination...and a new, demonic hand. Fellow now commands from the front lines, marching against looming darkness that only he can see—in flashes gathered by his shadowy birds, err, ravens from the corpses all around him.
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Ability |
Ability Descriptions
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Demonic Flock: Freezes the demon for 6 seconds and summons a swarm of ravens that deal 40% magic damage to enemies 3 hexs away. Fellow heals himself for 50% of the total damage dealt.
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Curse: When an enemy dies, he leaves a soul behind. The ravens will bring the soul back to Fellow and restore HP based on 10% of his maximum HP.
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(23) Phineas
Hero | Hero's Story |
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Phineas is an amphibious Naga who lives in the reefs around Openwater. Phineas spent half a lifetime on Dark Reef without kin or kindness, trusting no one, surviving through a combination of stealth and ruthlessness, keeping his thoughts and plans to himself. He appears to be able to command the beasts of the deep and delights in perplexing his allies and enemies alike and is frequently misidentified as some sort of capricious ocean spirit.
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Ability |
Ability Descriptions
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Tidal Dash: Phineas summons a sea monster to deal 200% magic damage to the enemy, knocking them up and stunning them for 2 seconds. Enemies in the vicinity are also dealt 150% damage.
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Dark Strike: Phineas increases his damage and attack speed by 3% with each attack, up to a maximum of 50%.
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(24) Friendly Golem
Hero | Ability Description | Ability |
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Innate: Burn around enemies 100% magical damage per second. | ![]() |
(25) Golemus
Hero | Hero's Story |
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Golemus, a massive living stone creature, was born from the heart of the great Aras construction known as the Monolith. For thousands of years, he has studied Sunda's elemental balance, relying on his incredible strength to keep order in a frequently chaotic world. Now, roused from his slumbers far too frequently, Golemus must contend with the volatile temperaments of mortals while attempting to find a cause worthy of the last of his kind.
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Ability |
Ability Descriptions
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Toss: Golemus launches the designated unit at the farthest enemy target. The target deals 150% damage to all enemies 1 hex away and stuns them for 1.5 seconds upon impact.
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Granite Shield: When the fight begins, Golemus shields himself for 10% of his maximum health. The shield lasts until broken, and it regenerates if he kills any hero.
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(26) Gumiho
Hero | Hero's Story |
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Gumiho is an elf who can reshape magic into orbs of raw energy and is innately connected to Aras' latent power. She enjoys teasing her prey by manipulating their emotions before devouring their life essence. Gumiho retains a sense of empathy despite her predatory nature, as she receives flashes of memory from each soul she consumes.
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Ability |
Ability Descriptions
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Knot Winds: Gumiho sends a kiss forward, and the first enemy hit takes 150% magic damage and is charmed for 3 seconds. The enchanted foe attacks their closest ally.
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Fairy Tail: Gumiho gains 20% of spell damage dealt.
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(27) Hades
Hero | Hero's Story |
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Hades, the harbinger of doom, was the eldest son of Kronos, ruler of the Moodon super-spirit extra-dimensional race, and his wife, Rhea. The living is terrified of undeath's eternity, but Hades sees only beauty and purity in its embrace, a perfect union of life and death. As an apostle of the unliving, Hades emerges from the Moodon to bring mortals the joy of death.
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Ability |
Ability Descriptions
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Evocation: For 2 seconds, reads a chant that deals 200% magic damage to all enemies.
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Death Breached: When Hades takes fatal damage, he remains active for 5 seconds, unable to move or use basic attacks but becoming unforgettable and invulnerable for the duration and able to use abilities.
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(28) Haze
Hero | Hero's Story |
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The creature known as Haze was once a tribesman of the icy Loro named Anhil, and he is a lesson in the temptation of greater power. Seeking one of the legendary World Eternium, Haze betrayed his companions and took it for himself—and the man vanished in an instant. Haze now roams the City of Peace in search of other Eterniums, swearing vengeance for wrongs he could never possibly have suffered in a dozen mortal lifetimes.
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Ability |
Ability Descriptions
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Power Bounce: Releases a frost orb that bounces between nearby enemy units within 2 hexes of the target enemy, hitting up to 5 times, slowing attack speed by 25% in 2 seconds and damaging by 150% each time it hits.
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Frost Armor: Every time Haze uses an ability or kills an enemy, he gains magical frost armor for 5 seconds, reducing incoming attacks by 20%.
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(29) Jeatah
Hero | Hero's Story |
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Jeatah, raised in the deepest Certra jungle, is a master tracker who defends her territory with deft spear throws against any and all trespassers. Jeatah hears the cries of the natural world's small creatures. She lends her ears to those who have no one else to listen to them. She transports their stories from the woods to the world, which can fulfill the promise of a green future.
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Ability |
Ability Descriptions
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Nature's Privilege: Heals all allies 3 hexes away based on 25% of their maximum HP for 3 seconds.
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Eternal Stream: Jeatah's basic attacks are enhanced, dealing 0% - 50% bonus magic damage based on the distance between her and her target unit.
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(30) Jubaba
Hero | Hero's Story |
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Jubaba, a zealous master of dark sorcery, has embraced powers that few mortals dare to approach. As a free-spirited Satin resident, he yearned to go beyond the limitations of Human magic, so he turned to arcane texts that had been hidden away for thousands of years. Jubaba, now an undead creature with an insatiable curiosity for the mysteries of the universe, is frequently underestimated by others—but, while he believes himself to be truly evil, he possesses an inner morality that causes some to question his deeper motivations.
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Ability |
Ability Descriptions
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Serpent Wards: Jubaba traps an enemy unit by summoning up to 3 Serpent Wards, each of which deals 120% damage and has 40% of Jubaba's MaxHP. The Wards are only present for 10 seconds.
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Hex: Units attacking Jubaba have a 12% chance of being transformed into chickens and hopping 2 grids in a random direction. Each enemy can only be turned into a chicken once per battle.
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(31) Kai
Hero | Hero's Story |
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Kai, a brutal warlord from a bygone era who uses necromantic sorcery to bind souls to an eternity of servitude, is twice slain and thrice born. Few remember his earlier conquests or know the true extent of his powers—but some ancient souls do, and they fear the day when he returns to claim dominion over both the living and the dead.
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Ability |
Ability Descriptions
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Duel: Kai and the enemy hero with the lowest HP within 1 cell are forced to attack each other for 6 seconds. Neither hero can use abilities or move with the help of other abilities.
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Darkness Arise: If Kai successfully executes 3 attacks, he gains Darkness Arise for 4 seconds, dealing 30% damage per second to all nearby enemies.
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(32) Keepy
Hero | Hero's Story |
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Keepy used to be a well-known butcher from the slaughter docks of Openwater, gutting and cutting various gigantic sea monsters all by herself. She should have died in the belly of the same creature she butchered on a daily basis, but she returned thanks to the mystic power of Eternium. Now, stalking the dark alleys and backstreets of Modoon, she uses her new supernatural abilities to bring a swift and gruesome end to those who make their fortune by exploiting others - and a city that prides itself on hunting monsters now finds itself being hunted by a monster.
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Ability |
Ability Descriptions
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Phantom Dance: Keepy dashes behind the farthest enemy after 1 second of delay, dealing 200% magical damage to all enemies she passes through and stunning them for 2 seconds. When she uses this ability, Keepy becomes unmistakable.
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The secret of the Undying: Keepy keeps 25% of the damage she received as Orange Health. Then, while moving, she quickly consumes her Orange Health, healing it all after moving 3 hexes.
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(33) Kha
Hero | Hero's Story |
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Kha once carved his way through the Loro, openly challenging the greatest warriors of the north to prepare himself for even darker days ahead, fuelled by unbridled fury and rage. The wrathful barbarian has long sought vengeance for his clan's annihilation. His almost inhuman strength and fortitude are legendary, and he and his new allies have won countless battles against the odds.
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Ability |
Ability Descriptions
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Storm Blade: Kha spins his sword in his hand, dealing 70% magic damage to all enemies 1 hexes away every half-second for 4 seconds.
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Barbarian's Gasp: When Kha receives a fatal blow, he retains 1 HP and is immune to all subsequent damage for 3 seconds. This power can only be used once.
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(34) Knight Minion
Hero | Ability Description | Ability |
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Innate: Each enemy defeated in battle causes Knight Minion to regenerate 10% of his maximum health. | ![]() |
(35) Leoric
Hero | Hero's Story |
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King Leoric spent untold years erecting a kingdom out of the ruins of his enemies. The dethroned Undead king is feared far and wide for being as unpredictable as he is brutal. No one knows how many of his people perished because the only survivor who mattered was the Ruined King, who rose with the sun the next morning. He no longer sits on his gleaming throne, but strides out with his sword drawn, demanding fealty that extends far beyond death.
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Ability |
Ability Descriptions
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Imperial Seal: Place a spell on the field, and it will explode after 1.5 seconds, dealing 125% magic damage and silencing all enemies hit for 2 seconds.
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Ressurection: After death, Leoric will be revived with 55% of his maximum HP and current mana, and will only be revived once in battle.
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(36) Maria
Hero | Hero's Story |
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Maria, a knight templar of the Solari imbued with the fire of the sun, defends the City of Peace with her Apex Blade and Shield of Dawn. Her skin is aglow with starfire, and her eyes are ablaze with the power of the Eternium Aspect within her. Maria, clad in gold armor and carrying a terrible burden of ancient knowledge, brings enlightenment to some and death to others.
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Ability |
Ability Descriptions
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Solar Blaze: After a 1 second delay, summons a solar ray on a random target, dealing 250% magic damage to all enemies 1 hex away from the target area and stunning them for 3 seconds.
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Knight Barrier: Maria giantizes herself every 6 seconds, reducing all damage by 30% for 3 seconds.
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(37) Lionidas
Hero | Hero's Story |
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Lionidas is a monster who hunts Satin's gray trails. His body has been transformed by agonizing experiments into an intricate system of alchemical rage. He emerges from the shadows to prey on the criminals who terrorize the forest's depths. Lionidas is drawn to blood and driven insane by the smell of it. Nobody can escape him if they spill it.
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Ability |
Ability Descriptions
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Bloodlust: Pounces on the enemy with the least health and strikes them 5 times. Each strike deals 85% of the attack's damage.
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Blood Hunt: Lionidas gains a bonus 35% attack speed when attacking an enemy unit with less than 50% of their maximum health.
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(38) Logan
Hero | Hero's Story |
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Logan, the globlin pilot, is obsessed with 2 things above all else: flying and his glamorous mustache... though not necessarily in that order. He settled in the Peace Kingdom after leaving Eastern City and fell in love with the wondrous machines he discovered there. He devoted himself to the development of flying machines, commanding the Imba, an aerial defense force of seasoned veterans. Logan patrols the skies around his adopted home, calm under fire, and has never encountered a problem that a good missile barrage couldn't solve.
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Ability |
Ability Descriptions
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Atomic Explosion: Fires a missile at a random enemy, hitting all enemies up to 3 hex distance away and dealing 250% magic damage.
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Side Gunner: Deal 60% physical damage to 1 target unit within his attack range with his basic attack.
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(39) Lynn
Hero | Hero's Story |
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Lynn is a well-known fortune hunter and mercenary captain who works in Sylora's deserts. She has fought and won countless battles for those who can afford her exorbitant price, armed with her legendary jeweled Boomerang Blade. She is known for her fearless determination and boundless ambition, and she takes pride in recovering buried treasures from Sylora's perilous tombs in exchange for a generous bounty. Lynn finds herself torn between two destinies as ancient forces stir the very bones of Sylora.
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Ability |
Ability Descriptions
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Ricochet: For the next 10 seconds, basic attacks will bounce up to 7 times to nearby enemies within a 2-hex range, dealing 100% physical damage each time.
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Mid Moon: Lynn and her allies 1 cell away gain 15% bonus attack speed while Ricochet is active.
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(40) Medusa
Hero | Hero's Story |
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Medusa is a lethal creature who wields power over others. She was the youngest and most beautiful of 3 beautiful Gorgon sisters, born to a sea goddess - because she was the only one of the sisters who was mortal. She descended deep into Sylora's crypts in search of ancient power. Beauty wields enormous power. She understands that the only beauty worth possessing is power, because only power has the ability to change the world.
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Ability |
Ability Descriptions
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Petrifying Gaze: After a brief delay, Medusa blasts enemies in the target direction in a cone, dealing magic 200% damage to all enemies hit. Enemies who come into contact with Medusa will turn to stone for 2 seconds.
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Split Shot: Medusa fires 1 extra arrow, hitting additional targets within 1 grid of her primary target and dealing 65% of the damage dealt by her primary arrow.
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(41) Midu
Hero | Hero's Story |
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Midu, a magical cat from Amethias, was once the familiar of Norah, a goblin enchantress. She became the Keeper of Norah's sentient Book of Dawn after her master mysteriously vanished, searching for her through portals in its pages. Midu, yearning for affection, seeks out friendly companions to accompany her on her journey, shielding them with luminous shields and fierce resolve. While Book tries to keep Midu focused, she is often drawn to worldly comforts like naps and fish. But, in the end, she always returns to her search for her friend.
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Ability |
Ability Descriptions
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No Strings Attached: Midu will attach to the ally with the highest attack .. within a 2-hex-radius area around her for up to 10 seconds, during which Midu is Disarmed and untargetable. Her Archor gains 8 Energy per second and deals 30% more damage.
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Zoomies: If Midu is being healed while attaching to an ally, she will also heal her ally.
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(42) Mrs Hazard
Hero | Hero's Story |
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Carine Hazard, a Lista captain famed for her beauty but feared for her strictness, cuts a stark figure among the forest city's friendly elves. She saw the Undead king Leoric murder her family as a child, which she brutally avenged years later by blowing up his castle while he was still aboard. Those who underestimate her will face a seductive and unpredictable adversary... and, more than likely, an arrow or two in the gut.
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Ability |
Ability Descriptions
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Bullet Time: For 3 seconds, channels and fires 10 waves of bullets in a 45° cone at the farthest target, with each wave dealing 50% magic damage to all enemies.
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Double Up: Mrs. Hazard fires a shot at a target enemy that deals a bonus 50% physical damage and then bounces to hit another enemy behind it every fourth attack. On-hit effects are applied to both enemies hit by the shot.
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(43) Mutant Rabbit
Hero | Ability Description | Ability |
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Innate: Immune to all crowd control and reduces damage by 50% over time. | ![]() |
(44) Ava
Hero | Hero's Story |
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Ava, a fiery young Queen of the Seas, was the first of the Naga tribe to leave the seas and set foot on dry land after their ancient pact with the God was broken. She took it upon herself to complete the sacred ritual that would ensure the safety of her people because she had no other choice. Ava faces an uncertain future with grit and determination, using her Tidecaller staff to summon the strength of the oceans themselves, amidst the chaos of this new age.
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Ability |
Ability Descriptions
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Tsunami: Launches a tsunami aimed at the farthest enemy, all enemies in the path of the wave take 200% magic damage and are knocked up for 2 seconds.
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Poseidon's Blessing: When Ava's HP drops below 30%, she will receive a blessing from Poseidon, restoring HP equal to 300% of her Attack.
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(45) Nekrosius
Hero | Hero's Story |
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Nekrosius, a recluse who never vanished, represents the essence of death. Nekrosius, they say, is the white embrace of nothingness and the gnashing of teeth in the dark. Though different people have different interpretations of Nekrosius' nature, every mortal must choose the true face of their death.
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Ability |
Ability Descriptions
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Immortal: She creates a magical zone around herself, making allies invulnerable for 4s. Upon completion, all allies still standing in the area will be healed at a rate of 20% of Nekrosius' maximum HP.
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Hell Mantra: Reduce enemy regeneration by 35% on level 1 and 50% on level 2 from all sources within 2 hex.
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(46) Neptune
Hero | Hero's Story |
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Known by many names throughout history, King Neptune travels the waves of Orin, feeding his insatiable appetite with the misery of others. Though he may appear singularly charming and proud, he swaggers through the physical realm like a vagabond in search of unsuspecting prey. His Trident can weaken even a heavily armored warrior from a dozen paces, and tumble into an abyss from which there is little hope of return.
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Ability |
Ability Descriptions
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Ocean's Protection: Reduces defense of enemy with the highest defense by 70% for 10 seconds.
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Ocean Blessing: Increase 10% physical resistance for all allies within 2 hexes.
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(47) Odin
Hero | Hero's Story |
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Odin Borson is the King of Asgard, the mythical home of the Norse gods. As a supreme warrior and ice giant slayer, he is a force to be reckoned with. King Odin, also known as the All-Father, raised a son named Thor with whom he defends their godly realm against planetary, cosmic, and even familial threats. He designed Kha's helmet and Wukong's staff.
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Ability |
Ability Descriptions
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Odin Force: Odin summons the full might of the Nine Realms to attack all enemies in succession. Each hit deals 175% magic damage. The maximum number of hits per time is limited to five.
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Static Field: Odin shocks any enemy 2 cells around him every time he casts ability, causing magical damage proportional to 12% of their current health.
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(48) Pharmacist
Hero | Hero's Story |
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Pharmacist is an Amethias alchymist of unrivaled intellect who has dedicated his life to pushing the boundaries of knowledge—at any cost, including his own sanity. Is there a rhyme or reason to his madness? His concoctions almost never fail, but many believe Pharmacist has lost all sense of goblinity, leaving a toxic trail of misery and terror in his wake.
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Ability |
Ability Descriptions
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Chemical Insanity: Pharmacist consumes a potent chemical concoction, gaining 20% bonus attack speed, defense, and mana regeneration for the next 12 seconds.
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Poison Spray: When the Pharmacist's health exceeds 30%, he spends 1% of his maximum HP per second to create a poison cloud around himself, dealing damage equal to 3% of his own health to nearby enemies.
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(49) Pigrider
Hero | Hero's Story |
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Harmony does not exist among the creatures of the Satin Jungle. Even the tiniest sign of weakness, whether by bite, claw, pincer, or hoof, means a quick death. The Rider is said to be one of the Destroyer's most feared tribes. Her Goblins' survival is a constant, desperate battle against the elements, forcing them to raid Certra, Arora, and Aras alike in order to survive the harsh summers. From the saddle of her boar Pumba, Rider leads the most dangerous of these attacks, using her whip to chase and shatter her enemies.
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Ability |
Ability Descriptions
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Ice Field: In 2 seconds, Pigrider creates a large glacial storm over a random enemy and 2 hexes away, dealing 70% magic damage per second. The enemies will be stunned for 2 seconds after the storm has passed.
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Throw Ice: Pigrider's abilities and basic attacks freeze enemy units for 5 seconds and stun them for 2 seconds if stacked up to 5 times.
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(50) Astaroth
Hero | Hero's Story |
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Astaroth and his brethren, once honored defenders of Sylora against the Eternium War, would eventually become an even greater threat to Sunda, and were defeated only by cunning mortal sorcery. But, after centuries of confinement, Astaroth was the first to reclaim his freedom, corrupting and transforming those who dared to wield the magical weapon containing his essence. He walks Sunda in a brutal resemblance to his previous form, seeking an apocalyptic and long-overdue vengeance.
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Ability |
Ability Descriptions
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The Demon Blade: Astaroth cleaves the area in front of him, dealing 300% magic damage to the target and any enemies nearby.
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Harbinger Stance: For every third attack, Astaroth grants his next basic attack 1 grid bonus range and deals 5% of the target's maximum HP as bonus physical damage.
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(51) Rafiki
Hero | Hero's Story |
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He is a mandrill who serves as Arora's Royal Mjuzi. Rafiki has an eccentricity that portrays him as a lunatic; in reality, he is a sage with a strong connection to magical and spiritual elements. Rafiki, always carrying his bakora stick, uses his wisdom to help those in need, most notably Swift.
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Ability |
Ability Descriptions
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Nether Ward: Rafiki casts a ward that deals 50% of the damage dealt by any enemy hero 3 hexes away who casts a spell. Nether Ward is only active for 15 seconds.
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Death Ward: Rafiki, when killed, drops a Killing Ward, which attacks enemy heroes within 3 cells. Killing Ward deals 75% damage, has an x2 attack rate, and lasts for a maximum of 7 seconds.
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(52) Ragnuk
Hero | Hero's Story |
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Ragnuk was commissioned by Undercity to forge a sword of pure goblin's silver, with rubies set into the hilt, as the king of the goblins was also their best silversmith. Ragnuk, on the other hand, liked the sword so much by the time he finished it that he attempted to steal it back from Undercity. He dispatched a group of his subjects to retrieve the sword, but they were all defeated by Leoric, .. a skilled duellist. Leoric enchanted the goblins to return to Ragnuk and warn him that if he did it again, Leoric would kill him and all his subjects with the sword.
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Ability |
Ability Descriptions
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Sealing Curse: Ragnuk sends an arc of magical energy to the target location, dealing 100% magical damage and locking all units 1 hex away for 3 seconds upon impact.
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Shrine: At the start of the battle, Ragnuk conjures 2 shrines at random locations on the battlefield; after that, he conjures one more shrine at random locations every 1 seconds. The shrine must be charged for 5 seconds before it can be used. Enemies who step on the shrine will take 200% magical damage, while allies will be healed for the same amount of damage.
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(53) Ruvina
Hero | Hero's Story |
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The elf mage Ruvina is known for conjuring dreamlike illusions and fanciful creatures as she roams Aras with her scepter. Ruvina shapes reality on a whim, warping the fabric of the world, and what she views as the constraints of this mundane, physical realm. While others might consider her magic at best unnatural, and at worst dangerous, she believes everyone could use a touch of enchantment.
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Ability |
Ability Descriptions
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Energy Power: Ruvina channels for up to 4s to summon a mana power. Once released, a wave is sent forth to the furthest enemy and deals 125% of her Attack damage per second channeled.
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Dark Magic: When the first ally's HP is below 25%, Ruvina heals that ally for 200% of her own Attack Rating. Can only be cast once during the battle.
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(54) Seth
Hero | Hero's Story |
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Seth, a sadistic and cunning Modoon spirit, is ambitious and restless. Once the keeper of countless arcane secrets, he sought a power greater than life or death, and now sustains himself by torturing and breaking others with slow, agonizing ingenuity. Seth's victims suffer far beyond their mortal coil as he wreaks havoc on their souls, imprisoning them in his unholy lantern for all eternity to torture.
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Ability |
Ability Descriptions
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Scythe of Death: Seth throws out his scythe to the enemy with the lowest HP, dashing towards them within 0.9s, dealing 150% magic damage and stunning them for 1 second.
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Soul Reaper: Seth will autonomously reap the souls of fallen teammates and enemies, healing 22% of his maximum health and 7 mana for each soul. Summoned beings provide no energy or life.
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(55) Sonata
Hero | Hero's Story |
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Sonata, a wanderer from the celestial dimensions beyond Graton, gave up her immortality as a moonlight ancient god to protect humanity from its own more violent instincts. She tries to spread the virtues of compassion and mercy to everyone she meets, even healing those who wish her harm. And, despite her observations of the world's difficulties, Sonata believes the people of Sunda have yet to reach their full potential.
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Ability |
Ability Descriptions
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Salvation: All front-row allies receive 1 Moonlight Blessing from Sonata. When blessed allies take damage that exceeds 10% of their maximum HP, they will consume the blessing to mitigate the damage.
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Moonlight Blessing: Sonata gives 1 Moonlight Blessing to all front-row allies. When blessed allies take an amount of damage that exceeds 10% of their max HP, they will consume the blessing to neutralize the damage.
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(56) Phantom
Hero | Hero's Story |
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The thing known as Phantom has evolved into a primordial force of pure terror, a demonic amalgamation drawn from the nightmares that haunt every sentient mind. He has a liquidly chaotic appearance, a faceless shadow with cold eyes and wicked-looking blades. After breaking free from the spirit realm, Spectune now descends on the waking world on a regular basis, feeding on the kind of fear that can only thrive in true darkness.
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Ability |
Ability Descriptions
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Haunt: Phantom summons the night to silence all enemy heroes for 3s. Then he dashes unstoppable to enemy hero with the lowest defense, dealing 200% damage.
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Spectral Blades: Phantom deals 50% more damage to enemies around him every third attack.
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(57) Succubus
Hero | Hero's Story |
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Succubus, the demon, searches for her next victim within the dark seams of Sunda. Succubus entices prey with the voluptuous appearance of a human female, but once a person succumbs to her charms, Succubus' true form emerges. She then subjected her victim to indescribable agony, gratifying herself with their anguish. These liaisons are harmless flings to the demon. To the rest of Sunda, they are ghoulish tales of lust gone wrong and horrifying reminders of the price of unrequited love.
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Ability |
Ability Descriptions
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Kiss of Death: Succubus enters the target heroes from 1 grid away for 4 seconds, causing them to attack each other.
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Allure: Succcubus' normal attacks and ability curse the enemies, reducing their magical resistance by 35% for 7 seconds.
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(58) Super Mech
A Mech-type buff creates a Super Mech, which is a fusion of 3 Mechs
Ability |
Ability Descriptions
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Ground Explosion: For 3 seconds, fires 10 rockets at random enemies, each dealing 120% Physical damage.
Explosive Shot: After every 3 hits, the fourth hit deals 150% magic damage to the target and other enemies within a one-cell radius.
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(59) Swift
Hero | Hero's Story |
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It's simple to offend a barbarian. Barbarians are a prickly and contentious race who thrive on argument and strife, using any opportunity to raise their voices in contention. Swift, an unstoppable force of destruction, desires nothing more than to die in glorious combat. He comes from the enigmatic Conqueror valley of Arora, where his people were once slaughtered by the Destroyer. In search of his vengeance, he rampaged across the land, slaughtering scores of great warriors and legendary beasts. Now a brutal enforcer for the Conqueror, he seeks his demise in the coming great wars.
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Ability |
Ability Descriptions
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Ragnarok: Increase attack speed by 300% and make you immune to all control effects for 8 seconds.
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Blade blood: When Swift's HP falls below 40%, he will receive a 30% life leech in 8s. Can only be used once per battle.
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(60) Syllabear
Hero | Hero's Story |
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To those who still revere him, the Syllabear is the Bear Clan's cyclone. He existed before mortals walked the Loro's tundra, destructive, wild, and obstinately resolute, and is fiercely protective of the lands he and his demi-god kin created. For millennia, Sylla has waited, waited for word from his deities, waited for peace to return to the ever-warring realms, waited in exile and in secret for the end of all things and the completion of his sacred commitment, always ready to face and destroy whatever dared to threaten his purpose.
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Ability |
Ability Descriptions
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True Form: Syllabear learns to transform into a raging bear for 12 seconds, gaining 20% bonus defense, 35% bonus max health, and 1 hex attack range.
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Demolish: Syllabear gains 10% bonus attack speed for each successful attack, stacking up to 25% bonus attack speed.
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(61) Tidus
Hero | Hero's Story |
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The armored Naga known as Tidus roams the dark waters off the coast of the Orin, a lonely legend as old as the first piers sunk in Openwater, but his motives are as enigmatic as those of his people. He strikes without warning, swinging his massive anchor to save the wretched and drag the greedy to their doom, driven by a forgotten betrayal.
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Ability |
Ability Descriptions
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Wrath Tides: Tidus unleashes 3 waves of explosions that deal 125% magic damage and knock and stun enemies 2 hexes away for 1.5 seconds.
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Staggering Blow: When Tidus reaches 30% HP, he shields himself for up to 6 seconds, blocking damage equal to 15% of his maximum health.
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(62) Junk Master
Hero | Hero's Story |
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Junk Master is a fiery young inventor. The feisty goblin built a massive mech suit out of scrap and his own 2 hands, outfitting it with an arsenal of electrified harpoons and incendiary rockets. Others may scoff and sneer at Junk Master's junkyard creations, but he doesn't mind because he's the one with the flamespitter.
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Ability |
Ability Descriptions
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Flamespitter: Timble whirls in place, burning enemies in his path, dealing magic damage equal to 250% of his Attack Rating over 3 seconds and applying Grievous Wound for 5 seconds.
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Reactive Armor: When Junk Master is attacked, he gains an additional 1% health regen of missing health per second and 2% defense. Stack up to 10 times with a Stack Duration of 6 seconds.
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(63) Rowan
Hero | Hero's Story |
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Rowan is the knife in the dark, a Dark Elves assassin who can strike without warning and flee before anyone notices. He forged a dangerous reputation on Satin's harsh streets, where he was forced to fight, kill, and steal to survive. Adopted by the Naga Gorgon family, he now works for the empire, assassinating enemy leaders, captains, and heroes... as well as any Satinian foolish enough to earn their masters' scorn.
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Ability |
Ability Descriptions
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Shadowblade: Tolan launches a volley of daggers at the nearest enemy within 3 cells, dealing 100% physical damage to all enemies they pass through. The daggers linger for 0.75 seconds before flying back to Tolan, dealing 50% physical damage to all enemies in their path.
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Dagger's End: Rowan's attacks and abilities wound enemy units every time they deal damage for 6 seconds, stacking up to 3 times. Rowan's next basic attack will cause a target with 3 wounds .. to bleed for 200% physical damage over 3 seconds.
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(64) Tom
Hero | Hero's Story |
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Tom scouts the world with boundless enthusiasm and a cheerful spirit, unafraid of even the most dangerous and threatening obstacles. A goblin with an unwavering sense of morality, he takes pride in adhering to the Amethias' Code, sometimes with such zeal that he is unaware of the broader implications of his actions.
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Ability |
Ability Descriptions
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Deadshot: Targets the enemy with the lowest HP and fires a super burst that deals 300% physical damage. The shot cannot be avoided.
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Toxic Shot: Tom's basic attack has a poison effect, dealing 20% magic damage per second over 3 seconds to the target unit.
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(65) Tranqui
Hero | Hero's Story |
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Tranqui, also known as The Ancient Protector, is a strange half-god, half-tree who wanders Sunda's forests, cultivating life wherever he goes. He knows the natural world's secrets and has deep friendships with all things that grow, fly, and scuttle. Tranqui wanders the wilderness, imparting strange wisdom to those he meets, enriching the forests, and occasionally entrusting his secrets to loose-lipped butterflies.
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Ability |
Ability Descriptions
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Wrath Forest: Summons a vine and branch overgrowth in 3s, dealing 90% damage per second and rooting enemies 2 cells away.
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Enchanted Bark: Tranqui's next attack will heal 15% of Max HP after taking damage from a spell.
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(66) Tusk
Hero | Hero's Story |
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Tusk is a paranoid and mutated rat who walks upright and roots through the dregs of Satin for treasures only he truly values. He is a Satin mutant rat by birth, but a filth connoisseur by passion. Tusk, armed with a bone-made crossbow, isn't afraid to get his paws dirty as he constructs a throne of refuse in his filthy kingdom, endlessly plotting humanity's demise.
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Ability |
Ability Descriptions
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Sneak: Tusk becomes invisible for 3 seconds before running toward the battlefield's edge. He then exits the invisible state, and his attack ranges expand to cover the entire map for 7 seconds.
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Poison Cask: Tusk throws a poison cask at a random enemy after 4 attacks, poisoning them for 5 seconds, reducing their Mana Regen by 40%, Attack Rating by 40%, and causing them to suffer damage equal to 40% of Tusk's Attack Rating each second.
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(67) Tesla
Hero | Hero's Story |
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Tesla has dedicated his life to the advancement of the undead kind as the herald of a new age of technology. An idealist who seeks to educate the people of Modoon, he believes that only by embracing a glorious evolution of technology can Eternium's full potential be realized. Tesla is zealous in his pursuit of this bright future, his body augmented by steel and science.
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Ability |
Ability Descriptions
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Chaos Storm: Tesla summons an electric vortex in the center of the enemy formation that lasts 5 seconds and deals 70% damage per second to all enemies caught in its grasp.
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Gravity Field: Every 3 attacks, Tesla deploys a trap at the target location, which exists in fours. Enemies generate a stack every 0.5s while under the trap's effects. At 3 stacks, enemies take 200% damage and are stunned for 1.5 seconds.
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(68) Trainee Sniper
Hero | Ability Description | Ability |
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Innate: After 3 basic attacks, the next attack ignores half of the defense (ignores defense, which is still reduced by physical resistance) and .. deals critical damage. | ![]() |
(69) Le Vy
Hero | Hero's Story |
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Le Vy, a former criminal from Satin's dark streets, is a fiery, impulsive, and fearsome young woman with little regard for authority figures. Le Vy developed finely honed survival instincts as well as a wickedly abrasive sense of humor while growing up all but alone. Now collaborating with Liona to keep the peace in City of Peace, armed with mighty titanium gauntlets capable of punching through walls—and suspects—with equal ease.
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Ability |
Ability Descriptions
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Assault Suspension: Charges at the nearest enemy, dealing 200% magic damage and knocking all enemies aside for 0.25s. When she reaches her target, she deals 400% magic damage and knocks them up for 2 seconds.
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Innate Vigor: Le Vy's maximum health is increased by 2.5% per second until it reaches 150%. The new increased max health value has no effect on Le Vy's current health ratio.
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(70) Warrior Minion
Hero | Ability Description | Ability |
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Innate: Warrior Minion's innate ability reduces normal attack damage by 30%. | ![]() |
(71) Wolf
Hero | Ability Description | Ability |
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Innate: After every 3 attacks, the next attack will be a critical hit. | ![]() |
(72) Wukong
Hero | Hero's Story |
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Wukong is a god trickster who uses his strength, agility, and intelligence to confuse and outwit his opponents. Wukong became the last student of the ancient martial art known as Wushu after making a lifelong friend in the warrior known as Kha. Wukong, armed with an enchanted staff, seeks to save Asgard from destruction.
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Ability |
Ability Descriptions
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Cyclone: Spins quickly in a 1-hex radius, dealing 300% magic damage to nearby units over 3 seconds. When he hits an enemy for the first time, he knocks them into the air and stuns them for 2 seconds. Knocking does not imply stacking.
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God Sense: Wukong has the ability to temporarily disappear from the battlefield in order to avoid control effects and summon a cloud clone in his original position. The clone has 90% of Wukong's stats, deals 220 damage, and can be summoned once every 11s.
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(73) Wyvern Dragon
Hero | Ability Description | Ability |
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Ardent Burn: Exhale a chill with each attack, burning 5% of the enemy's current HP for 3 seconds. | ![]() |
(74) Jaques
Hero | Hero's Story |
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Jaques is the result of a toxic spill that occurred in a chemtech seam and pooled in an isolated cavern deep within Sky Kingdom's sump. Despite his humble beginnings, Jaques has evolved from primordial ooze into a thinking being who lives in the city's pipes, occasionally emerging to help those who cannot help themselves or rebuild Sky Kingdom's broken infrastructure.
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Ability |
Ability Descriptions
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Body Shock: Leaps into the air and lands at the location with the most enemies within 3 cells, dealing 130% magic damage and stunning all enemies within 2 hexes distance for 2.5 seconds.
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Indestructible Body: When the body's HP falls below 20%, Jaques will place it in an Indestructible Body state for 3 seconds, absorbing all damage and converting 35% of it into HP to recover. In this state, he is unable to attack and can only trigger once per match.
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